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Files list
Assets.rar
261.16MB
01. Introduction,01. Introduction.mp4
72.21MB
01. Introduction,02. Setup.mp4
75.34MB
01. Introduction,03. Light.mp4
213.41MB
02. Basic Understanding of the Node Components,04. Basic Node Types.mp4
46.55MB
02. Basic Understanding of the Node Components,05. Apply Materials.mp4
65.37MB
02. Basic Understanding of the Node Components,06. Three Common Maps.mp4
105.76MB
02. Basic Understanding of the Node Components,07. Colors On Your Material.mp4
193.75MB
02. Basic Understanding of the Node Components,08. Patterns On Your Material.mp4
201.26MB
02. Basic Understanding of the Node Components,09. Create Bumps.mp4
93.30MB
02. Basic Understanding of the Node Components,10. Reflection and Roughness.mp4
105.11MB
02. Basic Understanding of the Node Components,11. Mask Images.mp4
209.50MB
02. Basic Understanding of the Node Components,12. Separate XYZ Node.mp4
80.55MB
02. Basic Understanding of the Node Components,13. Manipulating the Map.mp4
118.78MB
02. Basic Understanding of the Node Components,14. Grouping the Nodes.mp4
230.98MB
02. Basic Understanding of the Node Components,15. Basic Math.mp4
220.75MB
03. Textures,16. Brick Texture.mp4
50.64MB
03. Textures,17. Checker Texture.mp4
36.53MB
03. Textures,18. Gradient Texture.mp4
25.49MB
03. Textures,19. Magic Texture.mp4
64.10MB
03. Textures,20. Musgrave Texture.mp4
170.87MB
03. Textures,21. Noise Texture.mp4
80.20MB
03. Textures,22. Voronoi Texture.mp4
101.39MB
03. Textures,23. Wave Texture.mp4
100.27MB
04. Using Images as Textures,24. Introduction to Using Images.mp4
192.01MB
04. Using Images as Textures,25. Using PBR Images.mp4
316.18MB
05. First Practical Example - A Tile Wall,26. Setup for Tile Wall.mp4
31.49MB
05. First Practical Example - A Tile Wall,27. Add Mortar Noise.mp4
121.78MB
05. First Practical Example - A Tile Wall,28. Create Groups for the Nodes.mp4
140.09MB
05. First Practical Example - A Tile Wall,29. Create Tiles.mp4
190.64MB
05. First Practical Example - A Tile Wall,30. Mortar Size Variation.mp4
148.48MB
05. First Practical Example - A Tile Wall,31. Finalizing the Tile Wall (Roughness and Reflection).mp4
182.84MB
06. Using the Object Shape to Place Material,32. Find Edges.mp4
212.42MB
06. Using the Object Shape to Place Material,33. Add Snow (Dust and Rust Same Principle).mp4
508.16MB
06. Using the Object Shape to Place Material,34. Adding Smudge Using the Vertex Paint.mp4
169.13MB
06. Using the Object Shape to Place Material,35. Create an Eye Using Z-axis Separation.mp4
261.76MB
07. How to Use Other Objects to Influence Your Material,36. Setup the Scene.mp4
129.78MB
07. How to Use Other Objects to Influence Your Material,37. Smudge Your Main Object Using Ambient Occlusion.mp4
61.50MB
07. How to Use Other Objects to Influence Your Material,38. Smudge Your Main Object Using a Reference Object in the Texture Coordinate Node.mp4
121.57MB
07. How to Use Other Objects to Influence Your Material,39. Smudge Your Main Object Using Dynamic Paint.mp4
166.78MB
08. How to Add Material on a Specific Place,40. UV Basics.mp4
282.56MB
08. How to Add Material on a Specific Place,41. Multiple Materials.mp4
214.72MB
08. How to Add Material on a Specific Place,42. Using UV to Repeat Patterns.mp4
150.12MB
09. Second Practical Example - Texture a Lantern,43. Setup and Intro.mp4
55.10MB
09. Second Practical Example - Texture a Lantern,44. Adding First Base Materials.mp4
484.43MB
09. Second Practical Example - Texture a Lantern,45. Starting on the Rust Structure.mp4
330.03MB
09. Second Practical Example - Texture a Lantern,46. Rain Influence.mp4
151.22MB
09. Second Practical Example - Texture a Lantern,47. Randomness.mp4
593.49MB
09. Second Practical Example - Texture a Lantern,48. Separate Paint and Rust with Bumps.mp4
207.52MB
09. Second Practical Example - Texture a Lantern,49. Finalizing the Rust.mp4
151.56MB
09. Second Practical Example - Texture a Lantern,50. Finalizing the Paint.mp4
301.37MB
09. Second Practical Example - Texture a Lantern,51. Adding Glass.mp4
274.37MB
09. Second Practical Example - Texture a Lantern,52. Adding Rest of the Materials.mp4
130.21MB
09. Second Practical Example - Texture a Lantern,53. Adding DIETZ Logo On Glass.mp4
122.32MB
09. Second Practical Example - Texture a Lantern,54. Adding DIETZ Text on Bottom.mp4
228.16MB
09. Second Practical Example - Texture a Lantern,55. Adding Warning Sticker and Finalizing.mp4
230.15MB
10. A Closer Look at the Object Info Node,56. How to Use the Object Index and Random Output.mp4
117.45MB
10. A Closer Look at the Object Info Node,57. Introduction to Location and Material Index Output.mp4
166.80MB
11. Working with Glass and Similar Materials,58. Fireflies.mp4
266.91MB
11. Working with Glass and Similar Materials,59. Definition of Words.mp4
121.80MB
11. Working with Glass and Similar Materials,60. Introduction to Glass.mp4
119.88MB
11. Working with Glass and Similar Materials,61. Creating a Glass of Water - Fake Dispersion.mp4
286.00MB
11. Working with Glass and Similar Materials,62. Creating a Glass of Water - Adding Water.mp4
98.23MB
11. Working with Glass and Similar Materials,63. Creating a Glass of Water - Adding Caustics.mp4
365.47MB
11. Working with Glass and Similar Materials,64. Creating a Glass of Water - Finalizing All.mp4
238.12MB
12. Third Practical Example - A Bowl of Candy,65. Candy - Setup.mp4
89.63MB
12. Third Practical Example - A Bowl of Candy,66. Candy - Adding Colors.mp4
146.94MB
12. Third Practical Example - A Bowl of Candy,67. Adding Bumps.mp4
98.41MB
12. Third Practical Example - A Bowl of Candy,68. Candy - Adding Subsurface Scattering.mp4
117.58MB
12. Third Practical Example - A Bowl of Candy,69. Candy - Finalizing and Render.mp4
153.64MB
13. Take a Look at Normals,70. Intro to Normal Maps.mp4
60.30MB
13. Take a Look at Normals,71. Baking a Normal Map from a Pattern.mp4
83.61MB
13. Take a Look at Normals,72. Creating a Normal Map Procedurally.mp4
54.53MB
14. Displacement,73. Introduction to Displacment.mp4
88.87MB
14. Displacement,74. Coloring a Displacement.mp4
124.98MB
14. Displacement,75. Using the Vector Displacement.mp4
339.70MB
15. Particles and Material,76. The Particle Info Node.mp4
176.09MB
15. Particles and Material,77. The Principled Hair Node.mp4
296.06MB
16. More Math and Vector Math,78. Introduction to Shaping Things Using Math.mp4
98.30MB
16. More Math and Vector Math,79. We Start Using Vector Math.mp4
110.61MB
16. More Math and Vector Math,80. Creating Stuff Using Polar Coordinates.mp4
162.69MB
16. More Math and Vector Math,81. Tiling by Breaking Down the Map Using Fraction.mp4
177.30MB
17. Scratches,82. Create Scratches Using Brush and Texture Paint.mp4
113.28MB
17. Scratches,83. Scratches Using the Linear Light MixRGB.mp4
208.34MB
17. Scratches,84. Scratches Using Diff of Voronoi.mp4
211.79MB
18. Examples and Tips,85. Splatter.mp4
121.62MB
18. Examples and Tips,86. Marble Pattern.mp4
43.07MB
18. Examples and Tips,87. Radial Metal.mp4
110.37MB